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Gaming Zone

  • Introduction
  • DOTA
  • Counter Strike
  • FIFA 11
  • NFS Most Wanted
  • Age of Empires II

Introduction

The journey never ends just as you become a pro from a rookie. So whats waiting next? When the best in the country tackle to settle who is better in the gamble, we say that is the perfect display of metal. And yes thats what happens at Techfest gaming zone. With breathtaking display of e-game skills by gaming lovers from across India gaming zone gives you exactly what each and every gaming punter would like to see. Fierce competition, some spill stopping skills and yes a lot of risk finally frisks the better from the pool of best. So before it says game over get your eyes and hands all over so that you beat the rest and claim to be the best.

There is no registration fees for the event.

Powered by


For further queries contact:
Najmuddin A. Saqib
Manager, Marketing
saqib@techfest.org
Ph. +91 773 851 3586
Raj Panchal
Head Coordinator, Gaming Zone
raj.potus@gmail.com
Ph. +91 982 071 7075


Introduction

The journey never ends just as you become a pro from a rookie. So whats waiting next? When the best in the country tackle to settle who is better in the gamble, we say that is the perfect display of metal. And yes thats what happens at Techfest gaming zone. With breathtaking display of e-game skills by gaming lovers from across India gaming zone gives you exactly what each and every gaming punter would like to see. Fierce competition, some spill stopping skills and yes a lot of risk finally frisks the better from the pool of best. So before it says game over get your eyes and hands all over so that you beat the rest and claim to be the best.

There is no registration fees for the event.

Powered by


For further queries contact:
Najmuddin A. Saqib
Manager, Marketing
saqib@techfest.org
Ph. +91 773 851 3586
Raj Panchal
Head Coordinator, Gaming Zone
raj.potus@gmail.com
Ph. +91 982 071 7075


DOTA

Competition Structure

The tournament will be knock out. The team which wins its 1st stage match advances to the next stage. The knock out continues till we get final 4 top scoring teams for the semi finals. There will not be any match played for the third spot.

Registration ends on 2nd January 2359 hrs.

Online Elimination round takes place on January 1 and 2, 2013. Top 8 teams qualify for the Techfest Gaming Zone.


Match Format
  1. Match would be played in CM Mode.
  2. Quarter Finals: This is a knock out round of 1 match.
  3. Semi-Finals and Final shall be best of 3

  4. Game Settings
    Latest DOTA map shall be used for the game (currently 6.77)

    Standard DOTA rules shall apply for the game.

    Rules
    1. Players must be present in the tournament area with the whole team at the notifications schedule. Players are advised to be present a few minutes before the schedule to avoid any unpredictable delay. If the team is not present at the notification schedule, they shall be disqualified.
    2. Teams will be given 5 minutes to configure their settings and after that use of console or change in settings will be strictly prohibited.
    3. A toss will be done to decide the side team wants to take.
    4. The players have the freedom to bring and use their own controlling device, that is, mouse (USB only).
    5. If the match is involuntary interrupted (player crash, server crash, etc.):
      • If one of the players is disconnected or crashed within 5 minutes of the beginning of the game, the game shall be re-started.
      • Every 10 minutes and after a major fight, the captain shall save the game.
      • The team should be of 5 members and no change of players in the team is allowed after they have played their first elimination match.
    6. 6. In case there is a time constraint, the drafting shall be done offline. This is totally to the discretion of the tournament officials.

    All the above rules should be followed without argument with the tournament official, the violation of which may result in player or team disqualification, the decision to do the same lies in the hand of the tournament official present there.



    For further queries contact:
Najmuddin A. Saqib
Manager, Marketing
saqib@techfest.org
Ph. +91 773 851 3586
Raj Panchal
Head Coordinator, Gaming Zone
raj.potus@gmail.com
Ph. +91 982 071 7075


Counter Strike

Competition Structure

The tournament will be knock out. The team which wins its 1st stage match advances to the next stage. The knock out continues till we get final 4 top scoring teams for the semi finals.There will not be any match played for the third spot.

Match Format
  1. Every prelims and quarters match will be played on one map with a total of 10 rounds.
  2. 5 rounds each as Counter Terrorist and Terrorist.
  3. The start money for the match will be $800.
  4. The team first to win 6 matches will be the winner of the match.
  5. For the Semi-Finals total number of rounds will be 14 (7 each as a Counter Terrorists and Terrorists with 3 maps).
  6. Finals: For the final round, there would be 30 rounds (15 each as terrorist and counter-terrorist with 3 maps)
  7. For each round win, team will be rewarded 1 point.
  8. Tie Breaker
    • There will be extra 6 rounds played on the same map, 3 each as Counter Terrorists and Terrorists.
    • The start money for the tie breaker rounds will be $10000.
    • The team will start as the same as it finished in the normal rounds (Counter Terrorist or Terrorist) and team change after 3 rounds.
    • The team first to win 4 rounds total will be the winner of the match.
    • If a tie breaker also leads to a draw then 1 extra round will be played and the winner will be the winner of the match.
    The above rules apply for the matches except for finals and semi-finals.

Game Settings
  1. de_dust2
  2. de_train
  3. de_inferno
  4. de_nuke

Use of Tactical Shield is strictly forbidden. Scroll Walking is prohibited.If a team uses it intentionally or unintentionally, the team loses the match immediately. Intentional or unintentional use of bugs and/or exploits is strictly forbidden. Any questions regarding bugs and/or exploits must be brought to the tournament official present there. If a team is found to use bugs and/or exploits, the opponent team shall be declared as the winner of the match and a warning will be given to the team that used bugs and/or exploits by the tournament official.

The following settings will be set on servers:
Roundtime: 1 min 45 sec
Freezetime: 10 sec
Buytime: 20 sec
Friendly Fire: On

Rules
  1. Players must be present in the tournament area with the whole team at the notifications schedule. Players are advised to be present a few minutes before the schedule to avoid any unpredictable delay. If the team is not present at the notification schedule, they shall be disqualified.
  2. Teams will be given 5 minutes to configure their settings and after that use of console or change in settings will be strictly prohibited.
  3. A toss will be done to decide the side team wants to take(terrorist or counter-terrorist).
  4. The seating arrangement is to the discretion of the tournament officials.
  5. The players have the freedom to bring and use their own controlling device, that is, mouse (USB only).
  6. If the match is involuntary interrupted (player crash, server crash, etc.):
    • If one of the players is disconnected or crashed, he must come back in to the game as soon as possible and the round will be restarted.
    • The team should be of 5 members and no change of players in the team is allowed after they have played their first match.

All the above rules should be followed without argument with the tournament official, the violation of which may result in player or team disqualification, the decision to do the same lies in the hand of the tournament official present there.



For further queries contact:
Najmuddin A. Saqib
Manager, Marketing
saqib@techfest.org
Ph. +91 773 851 3586
Raj Panchal
Head Coordinator, Gaming Zone
raj.potus@gmail.com
Ph. +91 982 071 7075


FIFA 11

Competition Structure
  1. Tournament will be a knockout.
  2. There will not be any match played for third spot.
  3. In case of a tie, player with maximum number of shots on target is considered as the winner.

Match Format
  • The matches will be played 1 v/s 1. The game will be played on computer keyboards.
  • You are only allowed to use club teams.
  • The half time for all the matches is fixed at 6 minutes.
  • All the conditions will be standard (fatigue on, offside on etc.).
  • Players must be present in the tournament area at the notification schedule. Players are advised to be present a few minutes before the schedule to avoid any unpredictable delay. If the team is not present at the notification schedule, they shall be disqualified.
  • Players will be given 5 minutes to configure their settings and choose teams.
  • In case of disconnections, if disconnection occurs before half time, the game can be restarted depending upon the mutual agreement of players. If an agreement cannot be reached upon the decision of admin will be final & binding.

  • All the above rules should be followed without argument with the tournament official, the violation of which may result in player or team disqualification, the decision to do the same lies in the hand of the tournament official present there.



    For further queries contact:
    Najmuddin A. Saqib
    Manager, Marketing
    saqib@techfest.org
    Ph. +91 773 851 3586
    Raj Panchal
    Head Coordinator, Gaming Zone
    raj.potus@gmail.com
    Ph. +91 982 071 7075


    NFS Most Wanted

    Competition Structure
    1. The tournament will be knock out. The player who wins their 1st stage match advances to the next stage.
    2. The knock out continues till we get final 4 top scoring players for the semi finals.
    3. There will not be any match played for the third spot.

    Match Format
    1. Sprint Races will be played by 4 players in the preliminary matches.
    2. Players getting the 1st position in the sprints shall qualify for the next round.
    3. For the Pre-Quarter finals, game mode will be circuit(2 laps).
    4. For the Quarter finals, game mode will be best of 2 races(1 circuit, 1 sprint).
    5. For the Semi-final, game mode will be best of 3 races(1 circuit, 1 sprint, 1 drag).
    6. For the Finals, game mode will be best of 5 races(2 circuit, 1 sprint, 1 drag, 1 speedtrap).

    Game Settings
    1. Courses: Diamond, Dunwich Bay, Heritage Heights, Bay Bridge, East Park, Forest Green, Heritage and Diamond and Seaside & Lennox.
    2. Car Settings: Visual Upgrade allowed, Part, Performance (Pro, Super Pro, Ultimate)allowed,UPGRADED CARS WILL BE AVAILABLE. Junkman not allowed. When using Stock Spoiler and Stock
    3. Race Mode Options:
      • Nitrous: On
      • Collision Detection: No
      • Performance Matching: Off
      • Units: Player's own discretion
    4. Player Mode Options:
      • Game Moment Camera: Off
      • Car Damage: Off
      • Rear View Mirror: Player's own discretion

    Rules
    1. Players must be present in the tournament area at the notifications schedule. Players are advised to be present a few minutes before the schedule to avoid any unpredictable delay. If the player is not present at the notification schedule, he shall be disqualified.
    2. Players will be given 5 minutes to choose their car and tune them before racing.

    All the above rules should be followed without argument with the tournament official, the violation of which may result in player or team disqualification, the decision to do the same lies in the hand of the tournament official present there.



    For further queries contact:
    Najmuddin A. Saqib
    Manager, Marketing
    saqib@techfest.org
    Ph. +91 773 851 3586
    Raj Panchal
    Head Coordinator, Gaming Zone
    raj.potus@gmail.com
    Ph. +91 982 071 7075


    Age of Empires II

    Competitions Structure

    1. Tournament will be knockout.
    2. Knockout continues till 4 teams are selected for the semi finals.
    3. There will not be any match played for the third spot.

    Match Format

    1. Game Mode will be 2 vs. 2.
    2. Prelims:
      Map: ARABIA
      Victory: Conquest
      Time limit: 40 mins
      Knockout procedure will be followed.
      Game Speed: Normal
    3. Quarters:
      Map: Random Land Map
      Victory: Conquest
      Time limit: 40 min
      Game Speed: Normal
    4. Semis:
      Map: Arabia (Green Arabia if mutually agreed by both teams.)
      Victory: Conquest
      Time limit: 40 min
      Game Speed: Normal(Fast if mutually agreed by both teams.)
    5. Finals: 3 maps will be played Map: First Map of Admin's choice. Second of first map's Losing team's choice. Third of the other team (if required)
      Victory: Conquest
      Time limit: 1 hour
      Game Speed: Normal (Fast if mutually agreed by both teams.)
    6. At the end of 1 hour, the team with higher score shall win the match.

    Game Settings

    1. Game Type: Random Game
    2. Resources: Standard
    3. Reveal Map: Normal
    4. Starting Age: Standard
    5. Victory: Time Limit (1 Hr)/Conquest
    6. Population Limit: 200
    7. Map Size: 4 players
    8. All Techs: Offs

    Rules

    1. Members of both teams have to specify their civilization choices before joining the server. Civilization repetition within the same team not allowed.
    2. No pausing allowed while the game is in progress. Player can request the admin to pause.
    3. In case of disconnections within If disconnection occurs after 5 minutes, the game can be restarted depending upon the mutual agreement of players. If an agreement cannot be reached upon the decision of admin will be final & binding. If disconnection ocurs within 5 minutes of playtime, it will be restarted.
    4. Players must be present in the gaming zone arena at the notified schedule. Players are advised to be present a few minutes before the schedule to avoid any unpredictable delay. If the player is not present at the given time, (s)he shall be disqualified.

    All the above rules should be followed without argument with the tournament official, the violation of which may result in player or team disqualification, the decision to do the same lies in the hand of the tournament official present there.



    For further queries contact:
    Najmuddin A. Saqib
    Manager, Marketing
    saqib@techfest.org
    Ph. +91 773 851 3586
    Raj Panchal
    Head Coordinator, Gaming Zone
    raj.potus@gmail.com
    Ph. +91 982 071 7075